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local UIS = game:GetService("UserInputService")
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
function GetCharacter()
return game.Players.LocalPlayer.Character
end
function Teleport(pos)
local Char = GetCharacter()
if Char then
Char:MoveTo(pos)
end
end
UIS.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
Teleport(Mouse.Hit.p)
end
end)
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